Enemies, in the simplest terms, are the obstacles that players face in the game. It's like the ultimate game of cat and mouse, except the cat has a laser gun and the mouse has a rocket launcher.

There are different ways to adjust enemies in a game, such as:

When designing enemies, it's important to consider the target audience of the game and adjust the enemies accordingly. A game that has a low number of enemies will not be engaging for experienced players, while a game that has a high number of enemies will be overwhelming for casual players. It's also important to test the game with players and gather feedback to make sure that the game is well-balanced in terms of enemies.

Enemies are a key factor in game design, it's important to design them in a way that is balanced, engaging and it should enhance the player's sense of immersion. By providing players with a variety of enemies options and adjusting the game accordingly, you can make the game experience more fun and challenging. It's like a game of hide and seek, the more enemies you have, the harder it is to find them, but it's also more fun.