Alright, let's dive deeper into the murky and often misunderstood world of pre-production phase. It's like trying to find a needle in a haystack, but with less hay and more caffeine. But fear not, because with the right tools, a bit of humor, and a lot of creativity, you can make it through to the end.
The pre-production phase is the first step in the game design process, it's like the foundation of a building, it's where you'll be laying the groundwork for your game. You'll be busy brainstorming, researching, and creating a game design document. It's like trying to put together a jigsaw puzzle, but with less frustration and more high-fives.
During this phase, you'll be working on a variety of tasks such as:
The pre-production phase is a crucial step in the game design process, it's like the first draft of a book, it's where you'll be figuring out the direction of your game. With the right tools, a bit of humor, and a lot of creativity, you'll be able to create a solid foundation for your game.